User Center Design (UCD)
3 Constraints to Design : Task - Human - Technology
Usability Criteria
- Ease of learning: learning cost / use of advanced functionalities
- Recall: Remember how from one session to the next
- Productivity: speed of execution
- Fatigue (cf. repetitive actions)
- Risk of errors: should be minimized, good feebcak needed otherwise
- User satisfaction
Accessibility, functionality, time, effort, learnability, satisfaction, …
Ideation
Brainstorm, Sketches….
Prototype
Methods: • Storyboards — good for user flow • Paper prototypes — good for layout, flow • Video prototypes — good for overall experience • Powerpoint/Photoshop — Look ’n’ feel • Software — functionality
Evaluation
Methods:
With users • Logs
• Questionnaires
• Open-ended vs. Closed
• Observation
• In-the-wild vs. in the lab (ecological validity)
• Think-Aloud • Controlled Experiments
Ecological validity — users; tasks; context ?
Predictive(without users)
• Cognitive Models • Heuristic Evaluation • Cognitive Walkthrough