Depth percetion Can’t see the shark
On class brainstorm Gestalt rules Foveated rendering One potential reason to the failure of google glass Sensation developed other than hand two types of haptic Ungrounded — Pro: flexiblity — Con: limited force on human
vs
Grounded — Pro: easier to control — Con: can’t adapat to all situation
Some Interesting Ideas
2020-12-01
1 min read
Presence VS Immersive → Presence is about PERCEPTION → Immersion is about SENSATION Immersion can produce a sensation of Presence Vergence-Accomodation Conflict (Click to check the video) Some ideas… From VR fly simulation I can create a VR history tour? Ex. Based on 清明上河图?
2020-11-26
1 min read
Idea you can gain from the class… HCI: Moore’s Law : Ex. Microwave
No intuitive design, but have good design : intelligently leverages cognitive and perceptual abilities
Ex. Tap Definition: History: VR : rise and fall and rise Homework Section 1 Two scenario describe that MR could cause problems for users. Based on VIDEO Hyper - Reality : https://www.youtube.com/watch?v=YJg02ivYzSs
Scenario 1:
The adopted pet in the supermarket might bit the user if he doesn’t get what he want.
2020-11-24
1 min read